all 41 comments

[–]bvharris 16 points17 points ago

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Sounds like fun. I forget whether the Highlands map has a lot of Hills, but if so you might want to outlaw the Inca as well, since they'd seem to have a pretty big advantage.

[–]SlightlyMadman 6 points7 points ago

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They're my favorite civ, so this was my first thought as well. It does seem a bit like cheating, but also sounds fun, haha. I think I might just do it, but compensate by bumping the difficulty up to Deity.

[–]RepublicofJoshThe Dignitary 3 points4 points ago

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Hell, I'm gonna BE the Incans.

[–]whoopy42 12 points13 points ago

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Well I figured I better make a submission after my suggestion was picked, and I just finished my campaign. I played on Emperor, Standard Speed, and added Arid Climate and Hot Temperature to the other settings.

[–]bloodsangre7endetta 4 points5 points ago

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Well played! Your science makes me look pitiful, how were you able to balance gold/happiness/+science through that game?

[–]whoopy42 9 points10 points ago

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Science was actually pretty easy on that map because 90% of my cities were built next to mountains, meaning most of them could build observatories. I also got some early bonuses by rushing the Great Library and founding my third city next to Old Faithful (+4 science with Spain's UA). I also built my National College before really starting to expand. So I was ahead of everyone other than Korea, I had discovered flight by the early 1700s.

Gold was up and down a bit. I managed to get Machu Pichu, which helped. There were a few stretches of time that I was in the red every turn but was able to hold steady by trading some luxuries. Once I started taking more and more cities, I started raking in the gold. I got a bunch of wonders from the Inca so that definitely helped. By the time it was down to me and Korea at the end, I probably owned around 80% of all possible wonders.

Happiness was definitely up and down as well. I knew it would be from the start so I made my religion all about happiness (pagodas, asceticism, and ceremonial burial), which was a strategy I picked up from /u/chazzy_cat in his super helpful piety thread. So that was a good foundation, I'd dip into the negatives but never below -9. Then certain milestones would help. I managed to build Neuschwanstein in one of my cities and then made sure to build castles everywhere I could (also helped with gold) I later picked up the Forbidden Palace from someone, that was a huge boost. Then policies made a big difference. I had Meritocracy from Liberty (+1 per city connected to the capital), most of my conquered cities couldn't be connected early on, but after going to war with the Inca I was able to tap into their road network and got a big boost. Adopting Order gave another +1 per city. And then Humanism in the Rationalism tree was the final touch, added a ton of happiness for all of my scientific buildings (again I had observatories everywhere so that's more of an effect than on most maps).

[–]bloodsangre7endetta 1 point2 points ago

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Nice! Thanks, I was just flabbergasted at the end amount (5000?!?) and thought I would see what I was missing, thanks for the help! If you know of any science-themed posts similar to that piety thread I would love to share in the knowledge

[–]LemurLordTerracotta Horde 10 points11 points ago

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Why are we avoiding Carthage as an AI? Spawns too much ocean or something?

Edit: Lol duh, they can cross mountains. My bad guys.

Edit 2: I just tried this as America. Had two ways into my little area, on one side Japan and the other side Monty... if you can capture the mountain passes you're pretty much golden, so use your GGs.

[–]mascaron 6 points7 points ago

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Soo Incans fair game? Favorite civ anyway. :P

[–]TselfBE where its better 5 points6 points ago

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Set up a game and easily found the fabled hill tile surrounded by 5 mountains...the Incan glory!!

[–]Avid_TaggerBecause Decisions Are Hard 6 points7 points ago

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Use Really Advanced Set-Up (mod, found on the workshop) to remove Carthage manually from the possible random civs.

[–]SweetPapa2Bad 3 points4 points ago

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I've played this setup before and it's insanely fun. The choke points buy you time to move your forces from one side to the other (say the Eastern Front to the Northern front).

And yes, as bvharris said, the Inca should also not be allowed on this map as they get a huge movement and financial advantage.

The Netherlands are a fun choice because of their ski infantry, but TBH I think this is a map where America shines. The rough terrain bonus of the minuteman gets you closer to unlocking your melee as specialty units and the dominance of the B17 is paramount to a map that will be greatly compromised by bombers and paratroopers.

[–]slide_and_releaseCarolean Shuffle 8 points9 points ago

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The Netherlands are a fun choice because of their ski infantry

Denmark?

[–]SweetPapa2Bad 9 points10 points ago

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Er, yeah, them. sigh I suck.

[–]iTeiresiasNederland beste land. 0 points1 point ago

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We have ice skating infantry, so rookie mistake..

[–][deleted] 2 points3 points ago

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Im about to play this as Washington too. Didnt even think about the minutemen at first but rather the cheaper expansions UA and the extra sight.

[–]stickmanG 4 points5 points ago

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Hey, I'm a month late but here's my campaign. It was slow tedious stalemate until planes + paratroopers.

[–]TselfBE where its better 3 points4 points ago

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If anyone is interested, my friend is doing this challenge RIGHT NOW streaming. Playing as the Incans on Immortal difficulty (he usually plays Emperor/King).

Here is a link, it would be awesome to see some feedback from you guys.

[–]OoohISeeCakeOH HI MOUNTAIN[S] 1 point2 points ago

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Watching now!

[–]mascaron 11 points12 points ago

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Well, I finished my game. Turn 275 win as Incans on Emporer. Carthage spawned in my game, but I didn't realize it until ~ turn 200.

My strategy before I started: Found my capital next to a mountain and go mass science until landships. Rush GL, get NC after bulbing Philosophy, then hopefully get Hanging Gardens. After that, get Construction for some comp bows if I needed them, but more importantly for OP terrace farms. Then rush Education into Astronomy. Hopefully snag Alahambra and Brandenburg gate in my capital and have the production in a secondary city to acquire LP for a GP to rush PT in capital. Wait until cavalry to start beating up other civs, and rush Combustion after that to upgrade OP cavalry into more OP landships.

My starting location was pretty lush, but no rivers, so I was poor for the first half of the game. Also, I found a pop ruin before my borders expanded and I ended up starving back down to one pop haha. I wanted to try out liberty once I realized I had a nice little valley to take over. I typically steal a worker, but I completed a quest for the only two city states close by, so I just bought one. Next purchase was settler. Thankfully I met two civs to trade my surplus gold lux for some cash.

I managed to secure all of the wonders I wanted. Marble is OP! (so is no Egypt AI >.>). Unfortunately, my plan for peace and RA's early on didn't work out so well. Askia decided he wanted to attack me through a harsh choke point where he could only move through one square and my city could hit said square and had water inbetween. It didn't work well for him. But he made the Spanish mad at me from turn 75 onward. Trading excess luxes to Spain for only 158g instead of 240g was pretty ridiculous. Combine that with only finding 4 out of 7 AI for the first 200 turns, and Russia / Arabia both being stupidly poor, and I wasn't able to get more than one RA.

Russia started attacking my left while Askia on my right was getting a little stronger and had highest military by a lot as well as more points than me, so I decided to start pushing a little sooner. I picked up some catas / trebs / knights to start working on promotions. I also had 15 excess happiness or so, so I decided it was time to start puppeting. Askia's army was huge!! I stopped after 2 cities and a massive army that just wouldn't stop, but I crippled him enough.

I secured Alahambra and the gate, so I started building racks in all my cities. Then I got the Heroic Epic in my capital and started buying / building cavalry with instant blitz. OVERPOWERED. Once I upgraded to landships it was a simple matter of creating a 3-pronged attack and trecking through the narrow passes and across dreaded seas.

Russia was by far the hardest to defeat. The only way to Moscow was through one tile mountain pass. This pass was guard by a city,and a handful other cities nearby. After the first security check point, the only route was a small 4 tile sea with 2 cities on either side, and several artillery on the other side. By this point I had tanks, and they would both die the second I went into the water :/ Ended up having to buy bombers and paratroopers to take over Yaraslavl'.

The terrain was fun, but the seas were surprisingly difficult to deal with. Much moreso than the narrow mountain passes. Barbs almost won the game for Ethiopia, but thankfully I ended before barb tanks took out my capital while I wasn't paying attention.

[–]SecretDragoonOCC 1 point2 points ago

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Is this on a fast game speed or something?

[–]mascaron 2 points3 points ago

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Standard.

[–]Jhags 1 point2 points ago

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Quick question: can you build terrace farms on any hill or does it have to be a grassland or snow?

[–]mascaron 2 points3 points ago

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any hill. Doesn't have to be touching a mountain, but of course, it's ideally next to many mountains :)

[–]boomfruit 0 points1 point ago

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I'm not sure I believe you, I'm gonna have to see a save file :p

[–]JakersTheMind 2 points3 points ago

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Sounds excellent! What's the stance on City-states? Same number as usual?

[–]OoohISeeCakeOH HI MOUNTAIN[S] 2 points3 points ago

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Yeah, sure. City-states are always helpful if you use them right.

[–]reducereusereanimate 2 points3 points ago

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Played 100 turns so far with Washington on Immortal:

My starting area: http://i.imgur.com/KS9bdXQ.jpg

Decided to settle where I started, pretty nice city with lots of happiness resources!

On turn 4 I stumble upon an amusing situation: http://i.imgur.com/qFjIwbM.jpg

Poor city state settler is stuck on a mountain. The people of Sydney would soon perish as they became stuck in the mountain pass on their way to greener countries.

View of the land at 19 turns: http://i.imgur.com/Cml6RXq.jpg

Some pretty sweet spots are showing up. I delayed my monument a bit to see if I'd rather go liberty or tradition, and it's looking like tradition at this point.

Got a 30 faith ruin, always nice to get an early pantheon: http://i.imgur.com/5uyGN6M.jpg

Finally found another Civ at turn 58! http://i.imgur.com/wHUydPx.jpg

Luckily Boston is already in place to block them from my valley.

Turn 69, another lush looking valley! http://i.imgur.com/WP0gS0c.jpg

By the looks of it, this may be mine to settle as well (2 ruins still there at turn 69). Definitely glad I went liberty, because I'm about to start pumping out some cities.

Boom, 60 faith from a ruin: http://i.imgur.com/mbtGyKW.jpg

Aaaaaaand another 60 faith 30 turns later! http://i.imgur.com/Zd2lBjc.jpg

My work's cut out for me at this point. I'm planning to get at least 11-12 cities in if I truly do have the southern valley to myself for a while.

Album of pics: http://imgur.com/a/SyBb1#0

[–]radd_it 2 points3 points ago

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radd.it postview provided as a convenience. Comment will be removed if score is 0.

This is a new feature and any feedback is appreciated!

[–]reducereusereanimate 2 points3 points ago

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Update: To Education

The oracle was still around at turn 103~ so I decided to give it a shot, only 11 turns (which I hopefully won't regret wasting when I miss it).

Luckily, I don't: http://i.imgur.com/xos4Mm1.jpg

It conveniently falls on a turn that I had a new policy coming anyway, so I finish up liberty and grab a point in commerce. I decided to take a great engineer from the liberty finisher, as I had just finished guilds as well; you know what's next!

http://i.imgur.com/ofX4Zop.jpg

A few turns later I meet Montezuma and spot a Chinese settler moving around, so I block one of the few entrances to my hidden valley with a chariot.

http://i.imgur.com/NGzmSxD.jpg

On turn 135 I finish Education, and take a look at how my empire is shaping up.

Red squares = city spots

Red arrows = key chokepoints that will keep other Civs off my lawn.

http://i.imgur.com/PF9OGha.jpg

http://i.imgur.com/rytX2Nl.jpg

http://i.imgur.com/TXsMhIi.jpg

Future plans are to settle those red squares and get the cities in fighting shape. After That I'll go after Nebucheddar with some minutemen most likely. Alexander is also pretty close, and I hate that guy. He'll have to go next while I hold my southern border against China and Montezuma (and possibly Boudicca, not entirely sure how she can attack me yet). My national college is probably later than it should be, but I really wanted to close off some land for future settling. I'll get my last ~4-5 cities up once my happiness has become stable.

New York is starting to shape up as a pretty solid gold focused city alongside my capital, and Philadelphia should be able to run some specialists. The rest are decent for production or whatever else I feel like shaping them in to. Seattle will probably be another gold city as it has good food and tons of flood plains.

And the album: http://imgur.com/a/Tjk2G#5

[–]SlightlyMadman 2 points3 points ago

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The Inca are my favorite civ, so I had to play them, but to level the playing field I started the game on Deity with raging barbarians. I soon found that Carthage was indeed in the game, and in fact right next to me, but again since I'm playing Inca I thought I'd let it slide. This should be a fun one! I stopped last night at turn 417 (marathon), 585 AD. http://imgur.com/a/uQ3Qm

I had a pretty good start, would have been amazing if I could get desert folklore, but had to settle for stone circles. Thankfully I got a religion started without any faith pops from goody huts, religious CS, or natural wonder. Unfortunately, that slow start and the weak pantheon meant nearby Ethiopia has already spread Christianity to half the map. I have Itinerant Preachers though, so I may be able to catch up. I stupidly took Ceremonial Burial instead of Tithe, which would have given me benefits even if I can fully convert many cities.

I managed to avoid war for most of the game, but finally got dragged into one with Denmark. My spy said he was planning an attack on me, and a dogpile against him started, so I joined in. That may prove to have not been wise.

[–]Devourator 1 point2 points ago

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Just tried it and lost to Egypt by about 10 turns... The choke-points were killer, especially Egypt ran away early (I wasn't aggressive enough) and I didn't meet him until the Modern Era!

[–]dlhades 0 points1 point ago

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I'm sorry for not updating my post in last week's thread for awhile I've been really busy. I will probably update it today! Also this challenge seems like a ton of fun! Lots of competition for those valleys! Also is there any way to make sure Carthage isn't a Civ without manually putting all civs in?

[–]HemoKhan 1 point2 points ago

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There are some mods that can do it (look up mods that include expanded or advanced start options), or you can just restart the game if you get Carthage loaded as one of the civs.

[–]dlhades 0 points1 point ago

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ok thanks!

[–]spkr4thedead51you forgot about Poland 0 points1 point ago

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I tried a few times on last week's challenge. I never made it very far. Funnily enough, the last few times I tried it I was using the highlands map for it. So I'm prepped to give this one a go when I get time.

[–]30minuteshowers 0 points1 point ago

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Trying this as Japan. It's turn 145 and I am stuck in a large valley system with one way out over a sea. The other shore is occupied by suleiman who DOWd me as soon as we met. I have gained control of the sea and am moving an invasion force to take his capital.

[–]BMEngie 0 points1 point ago

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Sorry, it was the Swedes. I wasn't looking at the Civ lists when typing it up. I think I'm going to pass on this week's challenge. I'll finish up the previous challenge, and let you guys know how much nuclear fallout there is.

[–]ThisIsAShitUsername 0 points1 point ago

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I didn't realize these challenges were going on. This is awesome!

[–]sirdevinstine 0 points1 point ago

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I keep trying but for my mountain density I only have the option of dense or thin I don't have thick and I have tried using both with very little success can someone please help

[–]alexander1701Culture Warrior -1 points0 points ago

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First attempt: Quit early on after I realized half the map would be behind two choke-holds I could easily have. Too much open space. I turned up the city state count to try again.